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Izel Moctezuma

Technical Artist | Game Designer


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Underwater Wreckage – Environment

What manner of secrets will you find in the reef?

Project Summary

This environment was created over the course of 2 weeks for an assignment at Ringling College of Art and Design as an exercise in achieving a believable underwater look with attention paid to post-processing techniques, LUTs, materials, and camera effects.

Personal Role

As the sole artist on this, I was responsible for:

– Concept art
– Modeling, materials
– Post-processing, particles

Tools: Unreal Engine 4, Maya, Zbrush, Substance Painter, Substance Designer, Photoshop

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